It’s 1983, two years after IBM introduced the
personal computer that initiated the digital revolution that put you
in front of the screen on which you’re reading this review.
Armed with a 300 BAUD acoustic coupler and crude equipment, Matthew
Broderick’s David Lightman nearly starts a global nuclear war by
hacking into a Defense Department supercomputer W.O.P.R. that has
autonomous access to our strategic missiles. He and Ally
Sheedy’s Jennifer Mack must track down the system designer, Dr.
Stephen Falken (John Wood), to stop a countdown that will eradicate
all life on the planet. The film tapped into our cold war fears of
annihilation and governmental hubris.Twenty-four years
later, technology has made remarkable strides. We have high speed
access to an Internet with countless numbers of computers, some more
vulnerable than others. The defense department apparently learned
little from its mistakes of nearly quarter of a century earlier.
W.O.P.R. has been superseded by Ripley, a far more powerful machine
that can instantly tap into sensors, satellites, and databases on a
global basis and autonomously control our unmanned weapons systems.
And its algorithms are hypersensitive.
One of its programs is a website that encourages players to gamble
cold hard cash by playing a variety of games. One of the games allows
the player to assume the role of a terrorist, armed with various
weapons, including biologics. The premise is that anyone who excels at
that particular game becomes suspect as a potential terrorist, and
will trigger further investigation and eventual arrest.
Into that flytrap falls a Philadelphia high school student, Will
Farmer (Matt Lanter). He’s a brilliant underachiever who’s
desperate to win the $550 he needs for a Chess field trip to Montreal
as he pursues the brainy and attractive Annie D’Mateo (Amanda
Walsh). Through a series of remarkable coincidences (Will’s
skill at the game; a mother who works for a pharmaceutical company and
brings home discarded samples; and, a neighbor with a crook of a
brother in the Mideast who is laundering money through the
neighbor’s bank account), Ripley incorrectly deduces a terrorist
biohazard threat.
The Feds trail Will travel to Montreal, hoping to discover other
members of his cell while his mom and best friend are taken into
custody. And as the erroneous evidence mounts, Ripley perceives an
escalating threat that’s becoming more and more critical.
It’s solution? Nuclear sterilization of Philadelphia. Will and
Annie must elude capture and stop a countdown that will eradicate all
life in the city. The film taps into our post cold war fears of
annihilation and governmental hubris.
Alas, while the film
has good intentions, screenwriter Randall Badat and director Stuart
Gillard kept pulling me out of my willing suspension of disbelief with
one technical gaff after another: a webcam that kept working after its
computer was shut down; thermal insulation inside a truck to prevent
satellite infrared tracking even though the engine is a much hotter
heat source; a tiny funnel inappropriate for filling a gas tank;
shutting down Ripley becomes the means to proving innocence; a nuclear
armed unmanned Predator over Afghanistan; surviving a high yield
explosion by hiding behind a car; highly unrealistic transit times
between Afghanistan and Montreal, and between Montreal and
Philadelphia; getting a supercomputer to provide a display prompt by
changing its temperature; and, a strategy of stressing Ripley’s
CPU to shut down the sterilization, just to name a few. I must add
that the logic and means of the resolution are utterly absurd. But the
basic premise is the most outlandish: the conceit that a genuine
terrorist will reveal himself by playing as a terrorist in a web-based
video game.
The Video: How Does The Disc Look?
The film’s 1.85:1 aspect ratio is presented in
a pretty good anamorphic transfer. As DVD visual presentations go,
this one is quite respectable. Color rendition, black levels, shadow
detail, small object detail, and finely grained textures are a cut
above many recent DVD releases. I noticed no mosquito noise or
macroblocking. On the downside, noticeable halos are found on edges of
high contrast throughout. This is a reasonable but unremarkable
transfer. The second side offers a full screen transfer that I did not
sample.
The Audio: How Does The Disc Sound?
The disc defaults to stereo; that’s something I
haven’t seen in many years. Don’t forget to switch to the
better Dolby Digital 5.1 track. Surround use is nicely implemented
with lots of discrete sounds; on at least two occasions, I
involuntarily turned my head toward a source of sound to my right or
left. Enable EX dematrixing for better surround imaging. The discrete
effects and rare pans will be more enveloping. The bottom end has
great extension, particularly during explosions. Sound effects have a
fine dynamic range and considerable bite. The forgettable score by
John Van Tongeren sounds nice enough, but is designed mostly to
provoke audience reactions. The dialog remains distortion-free
throughout.
The alternate languages are in French Surround
2.0 and Spanish stereo. The optional subtitles are in Spanish and
English, for which Closed Captions are also provided.
Supplements: What Goodies Are There?
The
disc opens with a trailers for Stargate: The Ark
of Truth (1:02, non-anamorphic widescreen), Stargate
Continuum (0:47, full screen), and Behind Enemy Lines III:
Columbia (0:49, full screen).
The
commentary by director Stewart Gillard and Matt
Lanter is dominated by the director. We hear about some of the
production details, like sets, location shooting, special effects,
stunts, casting, and storyline challenges. But there are uncomfortable
lapses of silence and too frequent admiration for the work. Not a
brilliant example of the commentary form.
The Making of
Wargames: The Dead Code featurette (14:46,
1.78:1, anamorphic video) is for the most part, EPK level material.
Cast members and filmmakers comment on the production. We learn a bit
about the plotline (perhaps too much, if you hadn’t already seen
the film) and the nature of the characters. The best parts reveal
details about the special effects. The rest is fluff.
There
are twenty-five continuity, behind the scenes, and publicity photos in
the Production Stills Gallery. It wastes screen real
estate with an unavoidable loss of detail.
The
Trailers menu page offers: The Onion King
(1:47, non-anamorphic widescreen); a new Jason Statham vehicle called
In The Name Of The King (1:29, non-anamorphic widescreen);
and, none of the disc’s opening previews.
The 100-
minute film is organized into twenty-four chapters.
Exclusive DVD-ROM Features: What happens when you pop the
disc into your PC?
None are included on this
disc.
Final Thoughts
This is
essentially technobabble wrapped in absurd and overwrought drama.
Those not easily distracted by technical gaffs might enjoy the energy
and the filmmakers’ attempt at establishing high stakes tension.
The release offers a reasonable presentation both visually and
aurally, and a slightly anemic set of supplements.