How does Pixar keep on doing it? Every time up to bat, they pull
out another ingenious, seemingly simple concept that you could just
swear has already been done before, but somehow hasn't. The
stories are as universal as they are accessible. Who hasn't wondered
if their toys talk to each other when the lights go out? Or what's up
with the secret life of bugs? Or perhaps there really is
something living in that closet, ready to pop out in the moonlight and
scare the crap out of you? Yet until Toy Story, A Bug's Life and now
Monsters, Inc., it is rather incredible that no one appears to have
thought to turn such seemingly surefire stories into hit animated
films. There's a reason Pixar has earned 13 Oscars and over a billion
in worldwide box office...
Master scream-maker James
"Sulley" Sullivan (John Goodman) and his wisecracking best
friend Mike Wazowski (Billy Crystal) are the top dogs at Monsters,
Inc., Monstropolis's sole source of "scream power." With
clockwork-like precision, monsters work around the clock on the
"scare floor," popping into children's bedrooms the world
over and "capturing" their screams. Voila! Instant energy!
It's all innocuous, of course (no actual children were harmed during
the making of this movie), but what would happen if a child were to
sneak into this monster world? Thanks to a nefarious scheme by
Sulley's archenemy Randall Boggs (Steve Buscemi), Sulley and Mike are
about to find out, and Monstropolis will never be the same...
Even Disney has had their share of hits and misses, but with
Monsters, Inc., Pixar is batting four for four. Utterly cute, charming
and clever, modern animation doesn't get any better than this. Some
found the story a bit too kiddie-friendly compared to the more adult
humor on display in the Toy Story films, but it worked for me just
fine. Both Sulley and Mike are immediately lovable, and just as funny
are Mike's long-suffering girlfriend Celia (a perfectly cast Jennifer
Tilly) and the Nurse Ratchet-esque "dispatch manager" Roz
(voiced adroitly by Pixar's own Bob Petersen). Admittedly I have to
agree with some of the criticisms leveled at the only human character,
little Boo (well voiced by Mary Gibbs), who ends up being the film's
weakest link. She does nothing but react and play the precocious kid
role, but there are so many other colorful, inspired creations stuffed
into every frame of Monsters, Inc., that it's hard to care.
Perhaps that is where the real power of Pixar ultimately comes
from. Never content with just a great story and inspired characters
(as if that wouldn't be enough), their talented team of filmmakers and
voice talent seem to always find effortless ways to lift every scene
to the next level. Whether it's a clever sight gag or seemingly
throwaway visual details, it is more than just great writing,
animation, direction and visual spectacle. Whatever it is that Pixar
seems to have caught in a bottle, the only word to describe it is
"magic." 
Video: How Does The Disc Look?
Unlike the myriad of Toy Story and Bug's Life DVD editions
available, Disney and Pixar have streamlined the Monsters, Inc.,
assault, offering but one single release with all the extras and both
1.85:1 anamorphic widescreen and full screen versions included on the
same disc. THX-certified, both of these transfers are another pair of
winners. Created entirely in the digital realm, Monster's, Inc. boasts
pure digital-to-digital transfers; sourced from the original masters
(the full screen version has also been significantly recomposed for
home viewing) the film-to-video step has been eliminated, resulting in
an amazing clear and vivid presentation free of any film-related
defects.
Absent is any grain, faded blacks or other chemical
anomalies to distract. Colors are vibrant, sparkling, beautiful. In
fact, they are so striking I kept squinting to try and catch even a
hint of error, but I was out of luck. As you would expect, detail is
quite striking and three-dimensional, with excellent sharpness and
shadow detail throughout. I also noticed no edge enhancement (why
would there be?) and even with two versions of the film on one DVD, no
compression artifacts.
However, I do have one caveat with this
release, and that is with only one disc for both aspect ratios, space
is limited and bit rates slashed, thereby reducing (possibly) overall
resolution and detail. I popped in my Ultimate Toy Box set, and indeed
those transfers appear to be the slightest bit sharper and more
detailed. Certainly, this is a sparkling presentation with little room
for complaint, but I'm not sure if it matches either Toy Story or A
Bug's Life as demo material. But no matter...this is still another
Pixar-perfect presentation. 
Audio: How Does The Disc
Sound?
Presented in Dolby Digital Surround EX, the
highlight of this soundtrack is definitely the wonderful sound design
by Oscar winner Gary Rydstrom and his team of talented engineers at
Skywalker Sound. One of the most exciting aspects of any Pixar
production is not just what new visual wonders they're going to dazzle
us with next, but how clever and creative the sound designers have to
be to make these worlds really come to life. Since nothing in an
animated film can be recorded live "on the set," it all has
to be created from scratch. I'm sure is a painstaking ordeal, but
tremendously exciting for anyone who loves the art of movie magic.
As you would expect, this is a first-class mix, with excellent
dynamic range across the entire spectrum. Even the subtlest sounds
display excellent depth and detail. Rydstrom knows how to craft a 360-
degree mix, with terrific deployment of key effects throughout the
entire soundfield (and enhanced by EX decoding for those so equipped.)
The dialogue is very important throughout Monsters, Inc., perhaps more
so than even Toy Story or A Bug's Life, and the effects and Randy
Newman's score are perfectly balanced. Surround use is aggressive but
not overpowering, with a nice use of discrete rear effects and
excellent transparency across all channels. The .1 LFE is also nice
and supple, with the mix reproducing the lowest octaves nice and
cleanly. Too bad there is no DTS option, but this is another topflight
presentation that leaves no room for complaints. 
As a
testament to Rydstrom and his team's talents, a separate 5.1 Dolby
Surround EX effects-only track has also been included (accessible on
the widescreen version of the film only.) Admittedly, a little bit of
this goes a long way. It's great that it is included, and will
certainly be of interest to those contemplating a career in film
sound, but most casual viewers will likely want to skip it.
Also included are English subtitles and English Closed
Captions.
Supplements: What Goodies Are There?

They're back with another feature-packed special edition! When it
comes to extras, Pixar, Disney and the team at Kurtti/Pellerin long
ago raised the bar, so any release following such trendsetters as Toy
Story and A Bug's Life has its work cut out for it. I'll probably
sound like a spoilsport - and make no mistake, this is a great set -
but Monsters, Inc., doesn't really break any new ground. It's got the
same basic features and format as what has come before, not that there
is anything wrong with that. But while those new to DVD or a Pixar
release will likely be blown away, those who already own any of those
previous releases will likely enjoy what they get but find little
that's truly new.
But let's start with disc one, which in
addition to the isolated effects track, also includes a new screen-
specific audio commentary by director Pete Docter, co-director Lee
Unkrich, executive producer John Lasseter, and screenwriter Andrew
Stanton. (This commentary is accessible only via the widescreen
version of the film.) Just like their previous tracks, this is a fun,
boisterous commentary, but one that never sacrifices knowledge for
entertainment, or vice versa. And the Pixar gang always makes
everything they do seem effortless: I imagined they are quite well-
prepared and have a good idea of what they are going to talk about
beforehand, but yet it totally feels improvised. They even make a
phone call to a surprise guest to figure out a lost plot point, and
listen for that chimp playing obviously in the background near the
end. Kids may be bored with this (does anyone under the age of 12 even
listen to commentaries?), but if you're at all a fan of the film, it
is well worth the investment.
Most unique about Monsters,
Inc., are the dual menu options on disc two, for the "Human
World" and "Monster World." More than just alternate
menu styles, both of these sub-worlds offer different sets of
supplements, the "Monster World" more geared towards the
kids and the casual viewer, while the "Human World" will
likely appeal most to the animation buff. While "Monster
World" is a bit slimmer in terms of overall extras, it's more
appealing in terms of pure fun. Three options are available via both
the main menu and inside "Monster World." A real highlight
is the all-new animated short film Mike's New Car, a totally
charming 5-minute quickie about, well, Mike's new car. Needless to
say, all doesn't go as planned! More fun includes another Pixar short
(and the 2002 Academy Award winner for Best Animated Short) For the
Birds, seen in some theatrical showings, and a set of
Outtakes (these outtakes are not tacked onto the end of the
film, but only available as a supplement.)
Inside "Monster
World," we have three sections: "New Monster
Adventures," "Behind the Screams," and
"Orientation." All feature lots of cute little vignettes,
and maybe a secret surprise or two? Favorites include the
Orientation quickies, including "Welcome to Monsters,
Inc.," "Your First Day at Monsters, Inc., Orientation
Film," and some "History of Monster World' pencil animation
drawings that inspired the film. You'll also find a surprisingly
clever and detailed fake "Employee handbook" with guidelines
on how to be a better employee, a "Monster of the Month"
gallery, and "Scarer Cards," cute little narrated trading
cards for nearly 20 characters in the film.
In Behind the
Screams, you'll find the same Outtakes from the main menu, the
cute TV broadcasts (2:33) as seen in the film but here shown in their
entirety, and the fake Company Play Program alluded to but never seen
in the movie. (The actual play itself, also not seen in the film, can
be found on the disc if you search hard enough...)
Finally,
New Monster Adventures includes Mike's New Car, a little over a
minute of cut Monster TV Treats spots, the "If I Didn't have
You" music video presented in anamorphic widescreen and 5.1, and
some hysterical "Ponkickies 21,' Pixar-created animations
exclusively for the popular Japanese television show "Ponkickies
21." Very weird, very surreal, very trippy! Also included in
"New Monster Adventures" are the Boo's Peek-A-Boo game and
Disney Storytime read-along (see ROM features below.)
Moving
on to the "Human World," here is the stuff from the grown-
ups, a detailed, often interactive tour of Pixar and the creation of
Monsters, Inc. Pop through the door and you're confronted by multiple
access options and seven areas: "Pixar," "Story,"
"Monster Files," "Design," "Animation,"
"Music and Sound," and "Release." Each section
includes a short 1-3 minute intro with the Pixar gang - including John
Lasseter, directors Pete Docter and Lee Unkrich, producers Darla
Anderson and Andrew Stanton, and more - and if you select
Production Tour off the main "Human World" menu, you
can watch the 20-odd minutes worth of intros strung together. Almost a
Pixar recruiting film, watch these guys have way too much
building giant paper airplanes, skateboarding with monkeys, and
visiting the "Love Lounge." Where do I sign up?
Then,
investigate each subworld and you'll discover even more. Story
is the best place to start and see how it all began. First we have the
Monsters are Real (1:29) and Original Sulley Intro vignettes, plus the
film's Original Treatment (13:40) via an animated storyboard montage,
and a videotaped Story Pitch (4:36) for the "Back to Work"
sequence, which offers a good idea of how Pixar creates a scene before
the voices are recorded and characters animated. Finally, Banished
Concepts reveals four scenes that didn't make it into the finished
film - "Assistant Sulley," "End of Day," "Bad
Scare," and "Scream Refinery" - along with an intro,
while Storyboard to Film Comparison provides a multi-angle look at the
Boo bedtime scene via a storyreel, final composite or split screen
comparison.
Up next is Monster Files, which while a
relatively small area, does include one of my favorite features on the
entire disc. In addition to the "What Makes a Great
Monster?" vignette (1:24) hosted by creature conceptualist Bob
Paulen, most excellent are the Character Design Galleries, an
extensive collection of stills with all forms of discarded and early
versions of the monsters in Monsters, Inc. I found this really
fascinating, and it was fun to compare the various versions of each
creature and decide which one I liked best. Cool.
The
Design section guides us through the next step of the process,
actually designing the world that the characters live in. For
Monsters, Inc., Pixar set up a new division, "Set Dressing,"
which creates various 3-D rendered models and mockups of the various
worlds. Setting the Scene offers us a "Set Dressing"
vignette (3:24) and Step Through still collection illustrating the
process of how the sets are built up. Color Scripts and Master
Lighting are still collections that allow you to interact with rough
drawings and final composites of various scenes, using the remote's
step buttons and angle button to view the various stages of
completion. Most unique are the Location Flyarounds, four video
segments giving us really cool tours of empty Monsters, Inc.,
locations (with a few surprises) - "Downtown," "The
Apartment," "Monsters, Inc.," "Simulator,"
and "Boo's Room." Even more rough stills can be found in
Metropolis Art, with another few dozen hand-drawn concepts of various
locations. Finally - and I am not sure why it is in this section - but
we have The Guide to "In" Jokes, which is just that, a
primer on all the cute little visual sight gags and hidden asides
littered throughout the film.
With the story, character and
locations set, now its off to Animation. Here, enjoy 8 minutes
of Early Tests (with commentary by Thomas Porter, ) which are rendered
if unpolished completed scenes (without voices) used to see if the
film was moving in the right direction. You'll also find four
vignettes - Opening Title Animation (2:06), Hard Parts (4:58) and
Shots Department (2:12) - plus a multi-angle Product Demonstration
that allows you to see four views, "Storyreel,"
"Layout," "Animation," and "Final
Color," plus an intro.
Nearing the end of our journey, it
is time for a little post-production Music and Sound. Monster
Song (3:15) is a behind-the-scenes peek at the recording of the Oscar-
winning "If I Didn't Have You," while Sound Design (4:13)
goes on a trip to Skywalker Ranch with Gary Rydstrom and Tom Meyers,
and a little insight into how they build up the sounds from scratch.
Also nifty is Binaural Recording, a weird headphone experience that,
well, I'll let this little feature speak for itself...
Rounding
it all out is Release, a collection of promo materials. In
addition to a 1-minute snippet of premiere footage from Disney's El
Capitan Theatre, we get two trailers and one teaser (both in non-
anamorphic widescreen) and three full frame TV spots, plus three
featurettes on Toys, international Inserts (all the changes that have
to be made to text that appears anywhere in the film) and a Multi-
language Clip Reel of the film dubbed in no less than 30 different
languages. Last but not least, there's a poster gallery of various ad
concepts, and - yep! - yet another 7 minutes of outtakes.
In
case you need help navigating all of this, packed inside the keepcase
is a 12-page booklet with some notes on the extras, and handy
features schematic with a flowchart for all the different menus. As
always with a Pixar release, a nice touch.
DVD-ROM
Exclusives: What do you get when you pop the disc in your PC?
Bettering the ROM extras on most other Disney DVDs these days, if
not their most extensive set ever, pop the disc into your drive and
you'll find a few goodies. All are geared towards the young ones:
the Boo's Peek-a-boo game, a "Let's Make A Deal"
style challenge with three mysterious doors, The Lunch Room,
another simple hide-and-seek puzzler, and the Disney Storytime
"Welcome to Metropolis" read-along, with options to read
to yourself or with voice-over narration. Both the read-along and
Boo's challenge are replicated on the DVD-Video portion of the disc.
Parting Thoughts
Another Disney and Pixar
winner, there is simply nothing I can't recommend about this disc.
Sure, after such classic DVDs as the Toy Story flicks and A Bug's Life
it may not break any new ground, but it delivers tons of fun for kids
and adults alike. I can't say anyone would be disappointed to find a
copy of Monster's, Inc., under the Christmas tree this holiday season.